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The classic game of Snake gets the Roguelike treatment

A topic by Sundler created Aug 21, 2024 Views: 54
Viewing posts 1 to 1
(3 edits)

It's turn based and inspired by Hoplite:

I created it for the GMTK jam, which had the theme, Built to Scale.  I immediately thought of the old game, Snake.  So many recent variants, like SNKRX, are skill based and require quick reflexes.  That's fun, but I wanted something more tactical like, well, like Rogue.  But a 4 day game jam is not the time for a deep and complex RL.  So, I opted for a much more stripped down, minimal, lighter game.

Behold: Serpentine



(I couldn't decide on whether it looked better with or without the retro CRT look, so I made it optional.)

I aim to improve it post-jam, especially given the positive feedback it's already garnered.

Please let me know what you think of it: https://sundle.itch.io/serpentine