Hi! I wanted to make an exit appears after interacting with sprites ; basically, the player would have to interact with every object in the room and after doing so, they could leave. Does someone know how to do that? Thx!
Hi!
You can make exit unlock under a specific condition, say, a variable reaching a certain value. Then you can increase this variable every time character interacts with a sprite (by adding a change variable action into the dialogue of each sprite). So that when the player interacts with all of the sprites, variable value would be high enough to unlock the exit.