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Web Export Not Loading in Chrome's Incognito Mode (Godot 4)

A topic by TinyTakinTeller created Aug 06, 2024 Views: 124
Viewing posts 1 to 1

Anyone had similar problems?

Game works fine in normal chrome. (It is exported from Godot 4.2.1.)

When run on itch.io in incognito chrome, the game gets stuck at loading.

Console errors are as follows,

at start,

index.js:54796 worker sent an error! https://html.itch.zone/html/11108784/web/index.worker.js:50: Uncaught [object PromiseRejectionEvent]

then repeating,

still waiting on run dependencies:
dependency: loadDylibs
dependency: al https://html.itch.zone/html/11108784/web/index.side.wasm


I have found this related thread: https://itch.io/t/1361668/my-game-runs-and-plays-properly-in-regular-chrome-but-...

Looks like a similar problem, but there it is not a Godot export, instead a Unity export.

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