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TinyTakinTeller

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A member registered Apr 29, 2024 · View creator page →

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I want to thank you because you inspired me to make my own version of a game template. :D

(I reused and modified your cfg & keybinds & credits scripts, the rest was coded from scratch or delegated to a plugin.)

Click To Reveal Spoilers

After you prestige, you convert each infinite resource (amount should say “Infinite MAX” which is after 1000q amount) into a singularity.

You prestige by killing the Heart after crafting the Beacon.

Get more houses (assign more population to production of houses). Once you get infinite houses, you can re-assign population to other resources to get them to infinite amounts fast too.

The 1000q amount converts to Infinity. Are you in billions or trillions yet?

In 1.3 there is a new charm to help you craft a soul waaay faster than in 1.2 - you should craft it ASAP.

Thank you for the feedback! I'll keep this in mind.

I did my recent playthrough in around 2.5 hours of in-game playtime and many hours of offline time (which is not counted in playtime), to test the new 1.3 version.

I've uploaded the patch 1.3 to fix the Soulstone grind 👀

I've uploaded the patch 1.3 to fix the Soulstone grind 👀

Every patten should take 9 damage, and with 4 pattern changes that should be 36 damage.

The game already does Auto Saves every five seconds.

If you had the tab open and still lost progress, that is weird. 

What browser are you using? 

What auto clicker are you using and with which settings, could it be that it causes a crash?

How exactly does it crash? Are there any errors in the browser developer console? (Ctrl + Shift + I on Chrome to open after clicking outside the game window.)

It's smart to destroy it once you have all the Infinities, not just one at 100% i.e. have 16/16.

Yeah that is one of the biggest problems right now, after getting all charms the soulstone farming is still slow.

I was planning more content to fill the gap, but as I am not currently actively working on the next update, I'll try to at least add one more charm to speed it up for now! (This weekend I hope!)

Hopefully I finish my other plans soon and start actively working on this project again? :3 (No promises when or how, yet.)

OKAY I FIXED IT IN-GAME NOW. Refresh to see version 1.2b. - Also Fixed the charm prices now show again on hovering Craft  button.

Sorry again, the plan was to have actual "lore" but we ended up leaving something else as these 10 prestige lines (for now?) - but yes, you can see the lines, the game is open source so here is the file that contains them: https://github.com/TinyTakinTeller/GodotProjectZero/blob/master/assets/i18n/loca... (lines 89-109)

Seems that localization patch messed up the prestige texts, thanks for letting me know.

By slaying the last enemy :3

Kinda, there is but it's not moderated (I don't have time to do that myself in case it gets a lot of people), so it is invite only at the moment. 

(The github page linked in the description mentions to add me "tiny_takin_teller" for invite.)

Thanks for the comment and for the detailed insight. Will keep this in mind.

Hi, sorry for the super super late late reply... It is weird how I keep missing comments on devlogs in my itch.io notifications!

In the meantime, we had someone contact me on Discord and just now they published a Portuguese translation (Brazilian).

Are you talking about PT Brazilian too or PT Portugal? :)

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Legendary incremental, can't wait to lose my life in Steam release. One thing I would die for... would be shortcut keys to toggle between buildings instead of needing to scroll around with mouse!

(Prestiged only once, then pushed all the way.)

Have you slain all the enemies yet? (o o)

https://itch.io/t/3861009/soulstone 

Is the wavy and shaky text at the introduction a shader of something else? 👀

(5/5 I want more!)

CC0? Wow, Legendary!

Very nice

GitHub README lists "tiny_takin_teller" as my Discord username :)

Hi, thanks for the comment.

Sure, feel free to ask questions. (Maybe hop into Discord if you have follow up questions.)

- Yeah, I completed a few random Godot tutorials and kept some ideas from them as initial boilerplate. For example, the "Signal Bus" global node.

- Yeah, I am a Java developer for my full time job.

- I received feedbacks about some parts being slow or fast or lack content, etc. ... I hope to find more time for gamedev sooner than later.

After you reach Infinity of peasants (population) or houses, you can then quickly get all others.

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Each resource can reach Infinity. The percentage is always the closest (most numerous) resource. Then after you have at least one infinity, it shows number of infinities instead of percentage.

You can collect 16 of singularities before you prestige once.

I'm thinking of ways to make this more clear in future updates, sorry!

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First time you enter the game the save file manager screen is skipped :) 


It will show next time. (Yes it auto saves.)

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Yeah the game needs a new content chapter between unlocking all charms and grinding infinite soulstone, it takes too long currently to craft a soul.

I am planning to resolve this in future updates.

Peckin/10

Try now, I have uploaded a fix! (There was an issue when doing exponents with large powers.)

That's an interesting idea!


I wanted to avoid simulating ticks with "Away" mode which does more direct calculations when detected.


But perhaps the best is a mix of both worlds.

Right now, it can dip back below yes. This is something I am thinking about changing because it can be a bit annoying sometimes.

Every problem has a solution. Can you see what the developer console says? Also, if you can access the file select screen, can you provide the save file export so I can try to find the problem myself?

The "Away" mode works only if you do not have negative earnings, else it will show a screen "workers are not happy" and such.

Games exported to Web from Godot  are paused when tab is not focused, I am not sure that a workaround exists for this.

The first time you create a save file on a device, it skips the save slots selection screen (nothing to select yet).

You can refresh the page to see the selection screen now.

(TODO: add option to return to select in options.)

The "infinity" refers to a resource amount being capped at "Infinity" (10^18).

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There is no tutorial at the moment 👀

How far are you into the game? After you unlock The Heart, you have a progress bar until your first infinity. (ADVICE: Collect them all before doing a prestige.)