Locust is an abstract, massive space strategy game with randomly generated enemy tactics and tech. Instead of commanding individual units, you issue general commands to the AI-controlled squadrons. (somewhat inspired by Ender's Game.) Prob. will feature webcam gesture control. The game was originally planned for Fermi Paradox Jam, but was far from completed after a 24*7 week, so I wish to share the dev progress here with you.
The game is made with XNA(which I've just learned last year and felt pretty convenient with).
Below is my game page: