Medieval horror roleplaying
In Danse Macabre by Christopher Pickett and the Stillfleet Studio, you play a Pilgrim, a conscripted peasant, sentenced to traverse the wilderness in pursuit of quintessence—the sole remedy against the curse of undeath. Because in the twilight of the 14th century, death is no longer final: those who die are miraculously and terribly revived, each time with new maleficia—mutations of both the spirit and the flesh.
Danse Macabre: Prima Mors includes a full early version of the game, which is currently in development and being actively playtested. Prima Mors is 64 pages long and features:
- Complete rules
- 6 backgrounds (classes, including Archer, Mendicant, and more)
- 20 maleficia (wild body-horror mutations)
- Full lists of equipment (weapons, armor, useful medieval travel gear
- A beautiful written introduction to the game-world (which is a twisted shadow of our own in 1390 CE)
- An introductory quest
- An ornamental character sheet
- Amazing art (all #HumanMade by the author!)
Danse Macabre uses the highly adaptable Grit System, which was created by Wythe Marschall and also powers the successfully Kickstarted TTRPGs Stillfleet and Blister Critters. The Grit System’s mechanics are simple (your scores are dice) and narrative-focused (powers just happen, leading to epic moments).
It's super fun! And this is only the early access version (though 64 pages!).