UPDATE:
He can now walk, it's my first top-down game so I faced some bugs but now everything seems working. Instagram Video
I'm now working on:
I'm working on the shooting system at the moment. Here is a video.
It works pretty well but it still needs to be improved. Before perfecting the shooting system I'll make the health system and I'll start creating the enemies, just to make sure everything works the way I want to. The first enemy I will design will be a peasant.
I thought that making all the enemies the same would be very boring (like moving the same way or with the same characteristics). So for the first enemy I made a paper character who follows the player but almost never faces him (wonder why? you'll have to wait for the story to know!). He doesn't attack, yet. Here's a video.
It's been a while since I don't post on this devlog. I'm trying to save by using checkpoints, I've tried a few systems and it seems to work in editor mode, I'll try shipping and I'll update again in a few days. Oh man, save systems are the most boring and annoying part of making a game.
By the way, this is the checkpoint:
Yeah, I want to keep everything simple.
Hi again!
While re-doing my game I've decided to clean my code a bit since it's a mess. Example:
Before
After
I was also making a website about game development, 3D, etc. but i can't talk about it here. If you're interested you could follow me on YT(link in bio).
I'm afraid I won't be able to update here soon so see you next month! Thanks for the support