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Kemopop!

Fast puzzles, cute boys! Undress your waiter~!! · By KEMOHAUS 18

Android - Importing Save

A topic by ThatNormalBunny created Jun 27, 2024 Views: 688 Replies: 8
Viewing posts 1 to 2

I've exported my save from the web version and have it downloaded on my phone but I'm unable to import it into the game. I get told "You don't have permission to access content of this folder"

What can I do? The game hasn't asked for permissions and I tried giving it storage permissions but had no luck

Developer

I could reproduce it too. I've just pushed 1.5.3 exclusive to the android version, it should fix the issue (and prefill the dialog with kemopop.save)

I'm having issues bringing my pc save fille from version 1.18.0 to android, i can find the file in game but when importing nothing changes in game. I've got most of the characters unlocked and around half of the achievements but after reinstalling the app and clearing the save in the app it still doesn't update the progress. any sugestions?

Developer

Hello, I'll create an internal ticket to check this issue.

Hopefully theres a way to fix it, ive had a ton of fun with this game on steam and when i found out i could play it on my phone with cross save i actually bought the whole package again on itchio. I'll keep an eye out for updates and keep trying on my end too

Developer

You're very sweet, thank you @w@

I'll investigate hehe

(˶ᵔ ᵕ ᵔ˶) I'm just being supportive is all, I'm having a blast so far and i hope that future content keeps coming so I'm more than happy to spend the extra.


Side note i did also notice that when i clicked "open data folder" on my phone it doesnt respond, might be an android permission issue? Also importing android save to pc works fine, its like the app can see the save but cant read it when importing pc to android bc i can find the exports but they dont load. Hopefully this info helps :) 

Developer

Yes, generally Android is very strict with file IO. 

I can solve the issue with the same technique used to make the DLC installer.

That's a really good idea, I like that the DLC helper looks for a specific file name.