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Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

Pivot, Rotation axis, Alt, Hierarchy

A topic by leadgamedev created Jun 01, 2024 Views: 282 Replies: 2
Viewing posts 1 to 3
(1 edit)

Just bought Asset Forge and found some issues and things to be improved ;)

1) Why pivot points are not in the center for objects, or in the bottom (now they seems are placed randomly)

2) when I select Orange axis and press U or Space it rotates correctly, around Orange, if Blue, it rotates around Red, and if Red it rotates blue (bug). Also cause of nr.2 of wrongly placed pivots, rotation look not so good :(

3) If I select object from objectpool and it follow my mouse its possible to press G to snap to face, but after object is already placed its not possible to make it follow mouse again, need to delete and select again. If i try to hold mouse and press G it groups

4) When you select object from object pool and it follow my mouse I am not able to use Alt on Mac, I tried Control, Option, Command, Shift, all other buttons, but can't get to place object on top on other object

5) If i accidentally put object inside other object its gone, maybe would be cool to have hierarchy or at least list of objects used in scene, when you click in list it select in scene, like in Unity (I don't think this is hard to develop :)

Great support! It’s been 30 days without any response, and I’m not even talking about fixes.

Thanks for the report, I'm just a single developer and don't work on this full-time so it often takes a while before I can return to the project. Thanks for your patience! To answer your questions and feature requests;

1. The pivot points are placed at the most logical position depending on the model. So walls will have pivot points at a center 1 x 1 meter square for easy rotation, and wheels in the center. It's to help users.

2. I've just tested all possible rotations and couldn't replicate your issue.

3. G to snap to a face is only available when placing a new block, but not once a block has been placed.

4. Objects should automatically adjust to the height of the block you're placing it on, no need to hold any key or button.

5. A hierarchy is unfortunately not available.

Hope that answers your questions!