Progress of the project
We continue in the development of the forklift. Eventually solving problems for the correct lifting of pallets with the fork. This has involved studying deeply the behavior of the different parts of the forklift, since it is necessary to find a balance in the mass of each element that compose it, such as the rims, the chassis, and the hydraulic system of the fork composed by four parts.
This means that the weight of the pallet also influences behaviour. For example a pallet with a lot of mass in relation to the fork weight system would be impossible to lift, on the other hand a lot of weight on the chassis means that it is difficult for the rims to pass over a wooden pallet.
In such a case is only a game, however the idea is to seek the exact balance between all parts for proper functioning.
At the moment it is already possible to lift a palette correctly, it is not perfect, however it fulfills the objective, to reach a certain degree of playability to make it fun.
What next?, well, improve certain aspects of the colliders on both the blade and the paddles
And we'll see you at another entry into development.
:)
https://iris3dgames.itch.io/forklifts