hi i just bought your turnbase tactical battle system plugin, how to quickly setup your plugin and how to use it??
and also when i tried to run the sample game/project downloaded i encounter the below error? please help how to setup?
Create your own SRPG · By
Here is a playlist of videos for the plugin
Also, disable the scene motions extension in the project demo
pls share the tbs UI configuration for my screen of 1920 1080 screen resolution? how to configure based on this? as default tbs UI config seems all 0,0, etc ? and i added some coordinates but seems there are boxes shown but i cannot see any data? do you have any guide on setting up these UI coordinates as seems i cant find any?
pls share some default settings for 1080p screen settings as in the video u share above i dont think it shows all the dimensions settings and some like data windows are skipped? pls give me the default screen sizes and locations so make it easier to setup? and there are no start cmd, preset, turn order, many other settings etc windows settings as well and what are all these windows used for? any proper guide to explain all these will be good and if the plugin have some default usable dimension settings in them then it will be easier to change from there? pls share w me some of your existing config file so that i can copy paste over to my project?
and also even i enabled the draw data there are nothing shown on screen
Please help! thanks!
i am testing the setup and after i selected a player , it shows error "game has encounter a bug - actor0 is not configure for TBS battle" error message, please advice where did i setup wrongly?
if i place only one region tile eg region8 x 1 tile in map, this can be played
but if i put more than 1 region tiles eg 6 region8 tiles (for actor placement) then this error appears
i use region8 as my actor place ment
region9 for enemy
region10 for non movement
You may try this update: v1.5.7 - Some adjustments - RPG Maker MV/MZ: Tactical Battle System by Synrec (itch.io)
js/plugins/Alpha_ABS_build.js:2728 XDev KDCore is loaded 2.6.1
(anonymous) @ js/plugins/Alpha_ABS_build.js:2728
js/plugins/PKD_SimpleQuestSystem.js:582 XDev KDCore 2.5.1 skipped by new version
js/plugins/PKD_SimpleCrafting.js:7187 KDCore is loaded 3.2.2
js/plugins/PKD_MapInventory.js:1054 XDev KDCore 2.6 skipped by new version
js/plugins/PKD_SimpleSkillsTree.js:7176 KDCore is loaded 3.2.7
js/plugins/Alpha_ABS_build.js:6424 Unable to parse region actor array. Error: SyntaxError: Unexpected end of JSON input
console.error @ js/plugins/Alpha_ABS_build.js:6424
js/plugins/Alpha_ABS_build.js:6430 Failed to register plugin command. Potentially using MV. MV Mode is set to: true
console.warn @ js/plugins/Alpha_ABS_build.js:6430
js/plugins/PKD_ExtendedLoot.js:1774 XDev KDCore 2.8.2 skipped by new or exists version
pixi.js:27682
PixiJS 4.5.4 - ✰ WebGL ✰ http://www.pixijs.com/ ♥♥♥
js/plugins/Alpha_ABS_build.js:25574 Load font Acme.ttf
js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUI.ttf
js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUIb.ttf
js/plugins/Alpha_ABS_build.js:25574 Load font mplus-1m-regular.ttf
js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Build 1250 [PRO] on MV 1.6.1
js/plugins/PKD_SimpleSkillsTree.js:2419 Alpha ABS : YEP_BattleEngineCore finded - supported
rpg_core.js:6178 Deprecation warning. Please update YEP_CoreEngine. ScreenSprite is not a sprite, it has graphics inside.
js/plugins/Alpha_ABS_build.js:25574 Load font Acme.ttf
js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUI.ttf
js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUIb.ttf
js/plugins/Alpha_ABS_build.js:25574 Load font mplus-1m-regular.ttf
js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack
js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack
js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack
js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack
js/plugins/Alpha_ABS_build.js:6424 Using AlphaABS [Build: 1250 ; on MV 1.6.1]
console.error @ js/plugins/Alpha_ABS_build.js:6424
js/plugins/Alpha_ABS_build.js:6424 TypeError: Cannot read property 'length' of undefined
at Spriteset_Map.createCharacters (js/plugins/Synrec_TBS.js:22388)
at Spriteset_Map.createCharacters (js/plugins/GALV_BasicEventShadows.js:114)
at Spriteset_Map.createLowerLayer (rpg_sprites.js:2268)
at Spriteset_Map.createLowerLayer (js/plugins/Synrec_TBS.js:21741)
at Spriteset_Map.createLowerLayer (js/plugins/GALV_LayerGraphics.js:466)
at Spriteset_Map.Spriteset_Base.initialize (rpg_sprites.js:2128)
at Spriteset_Map.initialize (rpg_sprites.js:2261)
at Spriteset_Map.initialize (js/plugins/Alpha_ABS_build.js:46890)
at Spriteset_Map.initialize (js/plugins/Synrec_TBS.js:21733)
at new Spriteset_Map (rpg_sprites.js:2254)
console.error @ js/plugins/Alpha_ABS_build.js:6424