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CHIA8080

52
Posts
3
Topics
A member registered Feb 18, 2024

Recent community posts

Hi Synrec,

Please advice what error is below? fyi i dont have any actor id 3001 , i only has 12x actors. 

Error: 

                Actor 3001 is not configured for TBS battle.

                Please re-check plugin parameters

    at Game_Map.createActor (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/plugins/Synrec_TBS.js:7591:15)

    at Scene_Map.placeActor (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/plugins/Synrec_TBS.js:20809:18)

    at Window_ActorPosition.Window_Selectable.callHandler (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/rpg_windows.js:902:31)

    at Window_ActorPosition.Window_Selectable.callOkHandler (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/rpg_windows.js:1171:10)

    at Window_ActorPosition.Window_Selectable.processOk (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/rpg_windows.js:1156:14)

    at Window_ActorPosition.Window_Selectable.onTouch (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/rpg_windows.js:1086:22)

    at Window_ActorPosition.Window_Selectable.processTouch (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/rpg_windows.js:1054:18)

    at Window_ActorPosition.Window_Selectable.update (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/rpg_windows.js:986:10)

    at Window_ActorPosition.Window_Selectable.update (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/plugins/TDDP_MouseSystemEx.js:596:39)

    at Window_ActorPosition.update (chrome-extension://odlameecjipmbmbejkplpemijjgpljce/js/plugins/Synrec_TBS.js:18634:40)

dont think can change the faces via events, cause i dont think the SRD Character Creator EX plugin store its custom faces, battlers sprites in the actor images files, so i was thinking changing the code eg from standard this.drawActorCharacter to --> this.drawCustomCharacter

in the Synrec plugin code where can i change it so that it will display the custom faces, battler sprite instead of the default sprites?

Ok how can i do what you advice, pls provide steps

(1 edit)

Ok but the  SRD Character Creator EX plugin lets the player himself/herself to customize a random face or battler sprite, how to put it into Synrec TBS plugin and when battling the battler sprite seems to be using the old sprite instead of the new custom battler sprites

Hi Synrec,  i create d a custom character using SRD Character Creator EX plugin however when going into party battle with Synrec TBS plugin on the  Synrec plugin seems to still use the old actor face , battler sprites instead of the new custom actor face , battler sprites create using SRD Character Creator EX plugin, please help how to let Synrec TBS plugin use SRD Character Creator EX plugin's created new face, battler actor sprites instead

let me check at abs side as well thanks Synrec

hmm strange but why 1 player can transfer but 2 or more players cannot transfer to other map?

yes i tried that just now, seems cant, it will exit same for tbs to abs 

Ok this is strange Synrec but after i am able to transfer all my eg 4 players to a non alpha abs map but from there i still cannot transfer back to a alpha abs enabled map :(  for many actors transfer. but for 1x actor transfer from TBS to alpha map is ok?? a bug ? pls help

Good news Synrec it works i transfer to a non abs alpha map, and Works :D thks again for the good and fast support

let me try to transfer the 4x players to a non abs aplha map

I disabled almost all except the alpha abs plugin where i have settings there, alpha abs is not enabled or call pop up, but i tried still the same error 1 player after victory can transfer map but 2 or more players after victory cannot transfer map? 

Ok but 1 actor battle and 1 actor/player after victory is ok, it wont exit

cause if i disable my plugin then and error message will appear say err due to disabled plugin and i have to remove all the settings for that particular plugin which is difficult

(1 edit)

these

-- my plugin list

i am not sure but i just tested again for 1 actor ok to transfer map, but once i have more actors/players eg 4x actors in tbs map battle, after victory just exit game?

nothing else,





for 1 actor going into tbs map battle after victory can transfer 1x player to other map id

but if 4 actors going into tbs map battle after victory cannot transfer 4x players out to other map and game auto exit

(1 edit)

meaning i setup 4x actors to fight the TBS map in your plugin in the map configuration file. so once in the tbs map killed all enemies then should transfer these 4x actors to the map ID setup, but after that it just exit the game 

no event, just set to transfer all 4x actors to another map set

(1 edit)

ok seems if actor there are more eg 5 actors and 4x enemies in TBS map battle then  after victory will exit out of the game as well :( and wont transfer actors/players to the map id setup

later testing out adding more enemies and more actors into the TBS battle, previously test 1 Vs 1 ok, now test M Vs M, will keep you updated

thanks again Synrec, and keep up your fantastic plugin works :D

Coolest Synrec you rock ,it works now :D cheers , but just to report that if i transfer player to another different map i can see player sprite but if transfer to same map seems player become invisible (i tested this once only). thks again for the fast support

no event call, just the standard synrec plugin victory transfer to map and victory loot screens

(1 edit)

? not sure what you mean, please send to me the correct version to download, i purchase your plugin and downloaded from your download link

ok below,

yes current the bug is still there on the same map

(1 edit)

you can download the abs trial and test it actually? 

I just need to get the victory screen to appear and then transfer me to the map which i setup. current after i won the battle the game will just end and exit?

Any updates on this?

ok how do i use this ==> $gameMap.isTBS()  

Yes thats correct

yes for TBS maps , i did not enable ABS, abs need to add a tag in the map note section for abs which i did not add, so its disabled for all TBS maps already

step2 loot picture shows, and i click enter then error happens


step1 below won the battle , victory picture shows

yes as written below error happened when ===>  error when i won a battle with monsters and after click victory

Ok above the console error log

js/plugins/Alpha_ABS_build.js:2728 XDev KDCore is loaded 2.6.1

(anonymous) @ js/plugins/Alpha_ABS_build.js:2728

js/plugins/PKD_SimpleQuestSystem.js:582 XDev KDCore 2.5.1 skipped by new version

js/plugins/PKD_SimpleCrafting.js:7187   KDCore is loaded 3.2.2

js/plugins/PKD_MapInventory.js:1054 XDev KDCore 2.6 skipped by new version

js/plugins/PKD_SimpleSkillsTree.js:7176   KDCore is loaded 3.2.7

js/plugins/Alpha_ABS_build.js:6424 Unable to parse region actor array. Error: SyntaxError: Unexpected end of JSON input

console.error @ js/plugins/Alpha_ABS_build.js:6424

js/plugins/Alpha_ABS_build.js:6430 Failed to register plugin command. Potentially using MV. MV Mode is set to: true

console.warn @ js/plugins/Alpha_ABS_build.js:6430

js/plugins/PKD_ExtendedLoot.js:1774 XDev KDCore 2.8.2 skipped by new or exists version

pixi.js:27682 

    PixiJS 4.5.4 - ✰ WebGL ✰      http://www.pixijs.com/    ♥♥♥ 

js/plugins/Alpha_ABS_build.js:25574 Load font Acme.ttf

js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUI.ttf

js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUIb.ttf

js/plugins/Alpha_ABS_build.js:25574 Load font mplus-1m-regular.ttf

js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Build 1250 [PRO] on MV 1.6.1

js/plugins/PKD_SimpleSkillsTree.js:2419 Alpha ABS : YEP_BattleEngineCore finded - supported

rpg_core.js:6178 Deprecation warning. Please update YEP_CoreEngine. ScreenSprite is not a sprite, it has graphics inside.

js/plugins/Alpha_ABS_build.js:25574 Load font Acme.ttf

js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUI.ttf

js/plugins/Alpha_ABS_build.js:25574 Load font KhmerUIb.ttf

js/plugins/Alpha_ABS_build.js:25574 Load font mplus-1m-regular.ttf

js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack

js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack

js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack

js/plugins/Alpha_ABS_build.js:3676 Alpha ABS : Warning! ABS Skill has no type! Triple Attack

js/plugins/Alpha_ABS_build.js:6424 Using AlphaABS [Build: 1250 ; on MV  1.6.1]

console.error @ js/plugins/Alpha_ABS_build.js:6424

js/plugins/Alpha_ABS_build.js:6424 TypeError: Cannot read property 'length' of undefined

    at Spriteset_Map.createCharacters (js/plugins/Synrec_TBS.js:22388)

    at Spriteset_Map.createCharacters (js/plugins/GALV_BasicEventShadows.js:114)

    at Spriteset_Map.createLowerLayer (rpg_sprites.js:2268)

    at Spriteset_Map.createLowerLayer (js/plugins/Synrec_TBS.js:21741)

    at Spriteset_Map.createLowerLayer (js/plugins/GALV_LayerGraphics.js:466)

    at Spriteset_Map.Spriteset_Base.initialize (rpg_sprites.js:2128)

    at Spriteset_Map.initialize (rpg_sprites.js:2261)

    at Spriteset_Map.initialize (js/plugins/Alpha_ABS_build.js:46890)

    at Spriteset_Map.initialize (js/plugins/Synrec_TBS.js:21733)

    at new Spriteset_Map (rpg_sprites.js:2254)

console.error @ js/plugins/Alpha_ABS_build.js:6424

it happened right after i completed a battle and kill all enemy and it went to victory and get loot and after that it happens

Ok how do i get the console report