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Goblins and Coins

A topic by Nikola Bulj created 316 days ago Views: 114
Viewing posts 1 to 1
  • Genre: Platformer
  • Graphic style: Pixel Art
  • Free demo: Yes

You are a goblin cook working for an evil dragon. Your master is robbed by the pesky rogue. Follow them through 5 different settings, from dragons lair in the Fiery temple of Doom, all the way to the Castle Keep, and return the stolen treasure!

Full game WILL have the following features:

  • Ridiculous background story
  • Low quality pixel art drawn by the game author
  • Horrible repetitive levels
  • 5 unimaginative settings/worlds
  • Amateur voice acting
  • Lame attempt at humor

Pre-Alpha (v21) release features:

  • Fiery Caves of Doom world with 7 levels and a boss fight
  • Cursed Graveyard world with 7 levels and a boss fight
  • Complete intro and a map screen with fog of war
  • Casual (easy) and old school (hard) mode
  • Save and continue ability for casual players
  • Settings menu (screen, volume, rebind keys)
Currently working of feedback (mostly from various forums around the Internet) to polish the gameplay further before continuing to work on worlds 3, 4 and 5 and finishing the game. The only problematic mechanic I have left is re-spawning after death, because I'm trying to avoid returning player to the beginning of the level every time, but that means accounting for so many various ways people can manage to die and fixing one thing usually brings more problems into play... Anyway, feel free to try it out and let me know what you think. Free demo has everything that's done so far, so there's no need to purchase anything to have a look.

https://nb264.itch.io/goblinsncoins


Thank you for your time and effort!