I updated GameMaker todo and, when I ran it, got a strange error:
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FATAL ERROR in
action number 1
of Create Event
for object WaterRockAnimatedTile:
Variable WaterRockAnimatedTile.buffer_network(100992, -2147483648) not set before reading it.
at gml_Script___lnc_const_decl_f13 (line 33) - gml_const_add("buffer_network",buffer_network);
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stack frame is
gml_Script___lnc_const_decl_f13 (line 33)
called from - gml_Script___lnc_const_decl (line 16) - __lnc_const_decl_f13();
called from - gml_Script_live_preinit_api (line 28) - __lnc_const_decl();
called from - gml_Script_live_preinit (line 111) - live_preinit_api();
