Maze Burrow is a simple puzzle game that involves moving blocks with symbols into their respective spots to activate a portal. You play as an echidna who's had its burrow turned into a maze by moles, and to escape you must work your way around the various obstacles blocking you from activating and entering the level portal.
This game went through several iterations; this is the third attempt at creating an enjoyable, simple puzzle game that is easy to pick up and play yet still allow for intricate puzzle design. For this short pre-alpha demo, I'm primarily looking to gather feedback on the concept and hope to improve the game further with it.