This is the first real update since we started the Greenlight campaign, hope you enjoy it! 🙂
I'll change the main download links on the description as well.
Exodemon 0.3.8 Changelog - https://kuupu.itch.io/exodemon
Now using Unity 5.4
- Custom mouse cursor
- Camera effects adjustment
- Adjustment on the teleport flashing animation
- Adjustment in the explosion graphic effect
- Launcher graphics (banner)
- Kuupu splash screen
- Temporary game icon
- New flare effect on orbs (ammo and health)
- General graphic corrections (texture, lights, etc)
- New enemy - "Jumper"
- New position for enemy's spawn points
- New area on level 6
- New checkpoint system
- Better claw attack collision
- Better input options on launcher
- General enemy behaviour adjustment
- Orb drop amount and rate adjusted
- Fixed "no music" bug
- Fixed "Step sound" bug
- Fixed wrong amount of ammo when respawning
- Orbs (ammo and health) now collides with dynamic platforms
From now on we'll start to implement the next part of the game, "The Sewers", soon I'll post some screenshots of it.
Also we are planning some graphical improvements, such as GIBS! :DDD
Well, I can't thank you enough for your dedication helping me to improve this game. Each feedback is precious and help us a lot on which direction the game should go.
I'm going to update this page each time we have a new update.
Thank you very much! 😃