Hello all!
I would like to expand this into a full game, where you are a sorcerer casting spells to multiple enemies and you must stay sharp in order to keep the momentum going, but for now I want some feedback on the main gameplay.
Right now you are playing towards a score and against a clock, later you'll have different levels of difficulty based on the enemies you are facing (eg. more rows/fewer symbols for weaker enemies, timers/hidden rows for stronger ones, etc)