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Spellle was released! Looking for testers!

A topic by hiugo created Jan 04, 2024 Views: 84
Viewing posts 1 to 1

Hello all!

https://hiugo.itch.io/spellle

I would like to expand this into a full game, where you are a sorcerer casting spells to multiple enemies and you must stay sharp in order to keep the momentum going, but for now I want some feedback on the main gameplay.

Right now you are playing towards a score and against a clock, later you'll have different levels of difficulty based on the enemies you are facing (eg. more rows/fewer symbols for weaker enemies, timers/hidden rows for stronger ones, etc)