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Sound Program recommendation?

A topic by Balduranne created Jan 02, 2024 Views: 263 Replies: 4
Viewing posts 1 to 3

I'm finally looking into making a game this year, but I was wondering what people here would recommend for sound creating/editing? 

I have an ancient Audacity version, but it feels rather insufficient in actually making new sounds. Ideally something free, but I'm not above buying a program if it's not more expensive than $100

Do you mean sound effects or music? I use audacity for mixing CC0 sound effects I find online, and it's enough for me, now for music that's a whole different story

For sound effects, sorry. I guess I conflated the two because I was hoping I could there's a program out there where I could make the sounds too.

SE design is usually 50% mixing and 50% authoring. This means they literally do their own sound in a studio (they have equipament for that) or they record on the public (if that's the objective). There are exceptions like procedurally generated sounds, but there's only so much you can do in that front, unless your game is based on sine, square or saw waves.... 

Take a look on how some professional games SEs are done, in some classic fighting games they do things like hit a table with a spoon, lower the pitch, add reverb, distort a bit and you have a "punch" sound.

(+1)

Goldwave is shareware and has nice features for editing sounds.
For making sounds you can use something as simple as VSTHost, then search for various free vst sound effect plugins to use.