Hey everyone!
ABOUT THE GAME:
I am making a game based on swatting a fly (Name to be determined). The game will be an FPS and tactical game where the player's job will be to capture the fly with weapons, such as a swatter, electric racquet, fly-capturing tape, light, food, bug spray, etc. Additionally, I will be adding two bars, the first is the noisiness meter and the second one is the messiness meter. So basically you have to be as sneaky as possible or you will lose the game. If you create a lot of mess you will lose the game.
The game will be level based.
STORY:
You are (name to be determined) a 12-year-old boy with a lot of homework and your mother is very strict. So if you don't do your homework you will get a scolding from your mother. Now, you are trying to focus but you would want to do anything but that, and then your day becomes worse or maybe a lot more interesting, a fly enters your room and you want to swat it at any cost. So what would a good boy do? That's right, do their homework but we all know you are not a good boy. You just have to swat the fly. Just don't make any noise or create a mess otherwise mom will scold you.
CONCEPT:
So far I have just drawn a rough concept of how I want my game to look.
What do you guys think?