If you have any issues with the game, feel free to report them here.
It definitely had a shader compilation hang on first particle appearance, but usually would eventually make it. I added a bit to the starting animation so that the particles load at the start of the game, instead of midway through - Seems to improve things a lot on my end, for mobile and web browser mode. Game load takes a little longer but it shouldn't hang anymore.
In this new updated version the dragon sneezes too fast after very little stimulation and calming him barely works when it starts to build. In earlier version it worked a lot better and I could enjoy teasing him and calming him down just in time with a lot tension, sighing, panting, breath hitching etc. Unline now when I rarely manage to calm him down and he almost always sneezes after buildup really starts. So you might need to fine-tune his resilience to sneezing or something.