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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

A Guide for the game?

A topic by duckyslucky created Nov 17, 2018 Views: 20,582 Replies: 1
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Hello! I've been playing this game for a small amount of time, and I suck. And when I say suck, I mean I get throatraped and lose the game. I'm absolute trash and I am in dire need of a guide or something to explain the choices and different paths you can take in this game. I kind of understand the stances and combat and such, but in the lategame (when I was around level 19) I found a werewolf. I decided to attack it, but after I defeated it with my high strength character, she came back and raped me... After a lot of text I got a game-over screen, apparently I had become the werewolf's bitch. Is there any way to avoid endings like this? 

I would be really grateful if anyone could share some tips and game info, cause it always seems like everything ends the same way whatever I try to do...

If you read the text checks you can see what they are looking at, I think you get auto raped above strength level seven with the werewolf,  and oral knotting is supposed to be a bad end so avoid blowing the werewolf.


Most other characters are rather simple, but save often and enjoy exploring your options. As a general rule of thumb, if you lose to the same species three times, it's a bad end. So let's say you get defeated by a harpy three times, you'll end the game. Though there are several first try game enders. 

Some characters are rather tough depending on what you're trying to do, I keep asking about getting the oral ending on the goblin but I still have trouble and I've been into it for a couple of months now.

As far as other stats really I go for endurance, agility, and perception. Endurance helps recovery during grapples, and agility helps give your attacks priority. Perception if high enough helps your scouting and allows you to see what your enemy's next move is. Charisma is helpful for certain tasks and same with magic, but strength I never get above seven. Buy gauntlets, sabatons, and a helmet early on, like your first visit to the village. Ring gags are fun.

As far as combat there's a basic explanation at the beginning when you have your first fight. I recommend getting hit the deck and seduction in particular. If you can get magic start with combat fire for ghosts. And for perks I suggest catamite for fun, cum drinker as a health support, and surveyor for scouting.

There are probably a few people out there with more detailed set ups but in my post history somewhere I submitted a link to a general guide. Have fun.