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GMEdit

A high-end code editor for all things GameMaker 路 By YellowAfterlife

[Fixed] Bug? - GMLive badges not showing up properly

A topic by baku created Oct 30, 2018 Views: 274 Replies: 1
Viewing posts 1 to 2
(3 edits)

I just downloaded GMEdit now, seems very cool! After opening a project and playing around with it for a bit, I noticed the option to display GMLive badges doesn't seem to work properly? All my objects that have if (live_call()) return live_result; don't get the badge, but it shows up if I add the live call twice 馃

Edit: Upon further investigation, adding a space after #event step (which I guess adds a /// @description to the event?) fixes it.

Developer(+1)

Apparently this would happen only very specifically if it's the first thing in the event as I forgot to reset the regular expression state between checks. Will be fixed in the next build.