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Find The Killer - My unity's game is ready!

A topic by pedroldi created Oct 28, 2023 Views: 138
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Welcome to Find The Killer game, an isometric game where you have to find killers by clicking on them. It won't be easy as you will be hidden among a crowd of people throughout vibrant and colorful settings, constantly moving from one place to another. Inspired by the concept of 'Where's Wally', our game aims to provide a relaxing experience accompanied by upbeat music composed by Panina MA.

The game includes two modes: normal mode, where you can unlock levels as you capture assassins with the coins you obtain, and Arena mode, where the difficulty will be higher and you will need to capture a large number of assassins to unlock each level. Good luck with that!

This is the official version of the game completely finished, with a level system where to unlock new ones you have to get killer catches. An Arena mode is included with alternative levels and higher difficulty: greater number of assassins, faster special ninja assassins, etc.

You can access the game from my profile or through the following link: https://pedroldi.itch.io/find-the-killer

Finally I highlight substantial changes compared to the demo, but I keep the demo open that contains aspects discarded in the final version:

- More cartoony visual style with other shaders.

- Day/night cycles in real time

You can access the demo from my profile or through the following link: https://pedroldi.itch.io/find-the-killer-demo

I have done intense optimization work in recent months, other changes that have been made:

- The starting map is now a texture image whereas before all stages were loaded in the interface.

- The shaders have changed because they consumed a lot of resources in order to work on Android.

- The music has been reduced in quality somewhat to make the game lighter.

- The models have been optimized to reduce their number of polygons (a fixed intermediate LOD level is used in the isometric camera).

- The number of banches has been reduced by joining the stage objects into one and combining their materials into a single texture.

- Now the entire scenario fits in the image in order to make the gameplay more accessible, especially on Android.

The game is also officially available on the Play Store: https://play.google.com/store/apps/details?id=com.PedroldiStudios.Whereisthekill...

In the images you can see the change of shadows. The flat color design contains no fill lines, shadows, or even highlights. Everything possible has been simplified and the finish is visually simpler and more colorful.

Find The Killer Beach Final Version

Find The Killer Beach Final Version

Find The Killer Demo Version

Find The Killer Demo Version - The original shader had fill lines, shadows and highlights, but was very resource demanding.