I've been starting to plan out what exactly i want my first commercial game to be (so far i am thinking of combining precision platforming and metroidvanias but that's not relevant to the current subject) and using aseprite and a bit of inspiration from Celeste, i've made some artwork for my Protagonist and some artwork for the Antagonist (which i will likely alter the proportions of)
How do they look? Is the players scarf a good enough standout feature of the character, or should i do something else? And does the antagonist look better in grayscale or purple?
Note: These characters are limited to 1 color, like the protagonist can only have a red palette ranging from White, Dark-Light Red and Black