Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Battles don't work after the update

A topic by Janny1995 created Oct 16, 2023 Views: 397 Replies: 20
Viewing posts 1 to 2

I installed a new version and now after killing the first monster, all the characters stop moving. The move does not go to the next one.The game stops and no actions are performed.

Developer

That's strange. Battles progress normally on my end.

What turn order setting are you using?

Active. 

I tried to set others and nothing changes.

There was no such problem before the update.

Developer

On turn mode does the battle still freeze up?

As long as the characters move and fight everything is fine.  but if you kill an enemy, it freezes.

Developer

Please check your settings. The plugin appears to be working properly on both turn/active modes.

Developer

Did you manage to get the issue sorted out?

I set the settings, as in your example game. And it didn't help. 

Maybe the plugin has an incompatibility with the Russian language... I can't find the reason.

here's what's going on

Developer

I thought you were using MZ not MV or are you using MZ with MV graphics?

(1 edit)

I use rpg maker mv version

Developer

ok, I'll check this out. Started happening after the tileset config was patched correct? Any instances before?

I've had the old version of the plugin since about June. everything worked great. a couple of days ago I found out that the plugin was being updated and downloaded the new version because it included the influence of the landscape. I replaced it with the old one and this happened.

I haven't changed any settings yet. I just launched the game with the new version of the plugin. but changing the settings did not help