I've 100% the game at this point, and I've got to say the movement feels extremely smooth and crisp and the level design is really good, the additional spritework is also great. But when I decided to plan out speedrunning this, I realized that the enemy copy abilities are random, for a game clearly designed with speedrunning in mind, having RNG decide if you will either loose or gain time is obviously very unfair, and I know that this game won't be updated but if there just was an option to disable this luck based system I think it would benefit the game greatly.