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Bugs on HAS2

A topic by 11rnolson created Oct 06, 2023 Views: 562 Replies: 9
Viewing posts 1 to 5

Though I despise  making this kind of feedback (won't argue), this would make an opportunity on fixing up things that can go wrong for others.

The game was played thrice and found two bugs, and one opinion on making the game better:

Bug 1 - The pause menu is unreachable once you reach gate #13.  The M key is useless after this point of the game.  This was tested during each gate during the 3rd playthrough to determine where it stops bringing up the menu.

Bug 2 - The pregnancies stop occurring once you reach gate #13.  It is interesting to know which creature does procreate where, but the creatures after reaching this spot, nobody would know how the rest procreate, if so.  This discovery was on the 3rd playthrough, procreating with every new creature passing each new gate, same with old ones to determine if any stop specifically where.

Opinion - I beat the game without 'reproducing' (2nd playthrough), and while the ending is all the same, it would be cool for alternate endings (ex. just walking out without 'reproducing' or leading other creatures outside if the player completely warps the character's body).

I would play this game again if there comes updated versions that would have these fixed (and altered, if possible).

Developer (1 edit)

Thanks for the detail bug report.
Same as HAS1, the game engine is very unstable when I add too much stuff into it. 
I tried to give this game engine another chance , but random bugs still occur on different installations.
That's why the game will stay free and a full gallery save is uploaded.

How do we setup the full gallery save?

Developer

In the game directory, there is a "save" folder. Put the full gallery save there.

thank you so much

I found something I failed to anticipate into the given contributions.  The bugs I mentioned before is caused when all the character upgrades have been purchased, not when reaching gate #13.  Preventing the character upgrades from reaching MAX capacity, the pregnancies and the pause menu continue to function.

Similar issues after purchasing all upgrades in the Bio Lab. Can't progress through level 14 (2nd teleporter on the top), the gate you place a girl at to open won't take the girl and won't open.

I finished a full playthrough on 1.0 with no issues, but now the "No Pause Menu" bug has hit me as well.  In my case, it doesn't seem to be tied to a specific stage, but once it crops up, it persists even after closing/restarting the game, but is "fixed" by starting a new game (and overwriting your old save).  I've had it had me as early as stage 4.

This would likely seem to indicate that something in the save file data is bugged or corrupted.

After testing more on it, it is the Bio upgrades.  Purchase all the first 1 Gold upgrades is enough to bug the game.  I recommend choosing two of the three you want to max and stop up to the first 1 Gold purchase (do not spend) on the last.

where do I need to bring the girls that are lying around? I've been carrying a girl for 2 levels now and I haven't got a clue yet.