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Procedural Structure Placement

A topic by KevEatsCheese created Oct 03, 2023 Views: 107
Viewing posts 1 to 1

Hey guys!

I'm working on a game that features a side view procedurally generated world. I'm at the point where I want to make it so that the map generator can spawn structures. However, I am not completely sure how to go about this. I have some ideas, but I thought I'd ask y'all before proceeding :)

If you're not sure what I'm talking about, think of the treasure houses that spawn in Terraria. That's basically what I'm trying to do...

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