Hi everyone! I’m currently working on my game Harvest Hollow and I’m unsure about the look of my models. All models are low poly but some, like the player and flowers are shaded smoothly while the others, like the animals, are flat. I’m not sure what works best for the look of the game, what do you think?
I’m also planning on creating a new model for the player soon, should it have a more blocky look like the animals, or have more details?
Thanks for your feedback!
(There isn’t yet a goal in the game, but to unlock the content you can stand on the “+100” field to get enough money)