Hi there!
Jump Space is a Stanley Parable / Beginner's Guide inspired 2D platform game about a man who goes to a clinic that trains video game characters to jump. He is guided through the facility by a cheeky narrator who wants to see him succeed despite his... vertical limitations. This is a prototype but there is a complete story to play through and secrets to discover. The whole experience will probably take about 10-15 minutes.
Making games is something that I've always wanted to do, but believed you had to be a master coder to accomplish. After spending a bit of time learning Javascript for web development, I began to realize that this simply isn't the case. There are so many tools available to us now that make game development far faster and easier than it has been in the past, and portals like itch are incredible resources for sharing these with the world and getting feedback. After dipping my toes in GameMaker Studios 2, I decided to go ahead and dive in head first by accepting the challenge of the famous Rami Ismail blog post Getting Experienced at Failure. I'm making one game every week for the next two months (for a start).
This is my first game. It's really a prototype and one lacking in many features I would like to have added if I'd had more time but I'm quite pleased with the result all things considered and I feel excited to see how much progress I make in two months of making a game a week. I've already learned so much. I plan on branching out into other game making software, as well as using some raw JS and HTML to make at least one project over the course of this challenge. I doubt every project with be as narratively complete as this one, but hopefully I'll be making improvements on the technical side at the very least.
If you'd like to follow along with my progress and see the games I'm making each week, please give me a follow here on itch. I'd love your constructive feedback. This is something I'd like to get better at and hopefully do well someday so getting player input will be really valuable. Of course I'd love it if you shared the game with your friends, made a Let's Play, or what have you as well.
Thanks for your time! I know it's valuable. You can download my game here from itch for free.
I'll take suggestions for challenges for future game-a-week projects too if you have any. Or maybe you've done a similar challenge and can give me some tips!