UPDATE!
This posting is closed while I attend to the various applications that I've received!
Thank you for your interest! ^_^
~~~~~
Specifically, I'm seeking two people:
- One visual artist
- One audio engineer
The intended duration of the project is about two years.
Please note, however, that right now I'm only asking a "soft yes": actual contracting (and thus start of work) is intended to then occur once publisher support has (hopefully) been gained.
The details (including how to apply) should be found here:
http://thaumaturge-art.com/index.php?/pages/contractPositions.html
As for the game itself:
Moons in Crystal is a top-down fantasy "space" metroidvania!
Fly a brass-and-crystal vessel through crystal-sphere solar systems; explore strange moons; avert a devouring doom.
You should find the TIGSource dev-log here:
https://forums.tigsource.com/index.php?topic=72259
Some screenshots should be visible below:
And an early (and now a little out-of-date) trailer-video here: