Looking For: Work as a game artist who has strong skills to create content for games and bring them to life.
(I prefer hired positions such as a contract for 'x' hours a week. But I'm open for freelance work, contract work, and commissions.)
Skills: A creative-technical skillset which includes:
✰ 10+ Years of creating Pixel Art (Game Assets & Illustration)
✰ Experience creating both 3D and 2D art with shaders and material tools inside game engines to enhance or combine them.
✰ Icons, Illustrations, Backgrounds, Design, Concepts.
✰ Level Design, VFX, Game Feel, Atmosphere, Lighting.
✰ Experience using Unity, C# knowledge and understanding for extending, procedurally or manually placing and implementing art.
✰ Experience using Cinemachine, Unity Animator, Tile Editor, Corgi Engine, VFX Graph, Event System, 2D Pixel Perfect and various other extensions.
✰ Some Experience using Godot and Unreal
✰ Teaching / Soft Skills
✰ Git & Source Control.
✰ My ambition is to evolve the pixel art medium and create pixel art experiences that feel novel, enchanting and refreshing.
✰ I love fantasy- and magical settings. I try to bring a little bit of that magic to my work to make the world a little bit more enchanting every day, which is also something I carry over in my personality.
✰ Detail Oriented and Versatile Skillset, keen mind to learn new things.
Portfolio https://www.artstation.com/runicpixels - Art Portfolio
https://runicpixels.itch.io/ - Games & Game Jams
Time Zone: West-EU (GMT+1)
Rates: Starting freelance rates are €30 an hour for non-commercial projects, starting at €40 for commercial projects. Open for discussion.
For hired positions, rates depend on included benefits.
Availability : I prefer hourly contracts, preferably around 24h/w but open for discussion.
Status: Open 🟢
Contact Method: Discord (@runicpixels) DM me or email to luna@runicpixels.nl