Heroes of Adventure - Referee's Guide
Hey everyone, I'm pleased to announce that version 2 of the Heroes of Adventure Referee's Guide has now been released. You can download this (for free) here.
What's different from version 1?
- A much 'cleaner' layout
- Added procedure for creating a bespoke Hero Class
- Added an optional Multi-Classing rules
- Added 'Downtime' procedure
- Added creating 'Non-Human' NPC procedure
- Revised NPC creation and advancement procedures
- Revised Artefact generation procedures
- Revised Resource & Component information
- Updated artwork - now settled on a particular 'style' for the books
- Rule tweaks - no major changes but some simplification, clarification and general tidying up
Heroes of Adventure - Players Handbook
Please note that this has also been updated to version 2.1 to include the following:
- Minor tweaks and balances to bring this in-line with the version 2 of the Referee and Monster books
- Minor amendments/balancing of class abilities (these are now 'passive' or 'encounter' based to mirror Monsters approach)
- Equipment cost amendments
- Crafting & Alchemy section revised
- Additional Elven & Dwarven Gods added
- Renamed Spy class to Assassin class
- Updated artwork
This brings all of the books up to date with the new layout standard so I am not intending to tweak and update the core rules in the short to medium term (never say never of course) and will probably focus on writing the next adventure module/campaign.
Zine (A5) sized editions
Finally (as a few people had asked for this) every single Heroes of Adventure release now has an accompanying A5 zine sized .pdf version of the books. Admittedly the text is a little small as there's lots of information to condense to a smaller page size but its readable and usable based on my test print.
However, this is simply a re-sized version of the 'letter' booklet (and has been slightly stretched to fit the A5 format) and does not contain embedded .pdf links within the document.
Thanks
I should also add a quick thank you to community members Azaule and Greymark who have very kindly helped proof read all of the version updates and provided some input on rule tweaks and balancing, Thanks chaps, your help was very much appreciated.