Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Caverna do Lekkis

34
Posts
2
Topics
69
Followers
29
Following
A member registered Jun 27, 2022 · View creator page →

Creator of

Recent community posts

This is great! I am going to test it on my next solo session!

Muito bom o sistema. Mas não se enganem, regras leves e fáceis não se traduzem em vida longa aos personagens. :D

It seems awesome!
Would you have something similar to GIMP? XD

Top!

Great! Thanks for sharing it!

WOW!!! It looks great!

Great! Thanks for sharing!

(1 edit)

Just checked it and I think it is great! I would love to see a solo session on your channel using this setting and White Star system.

Thank you!

I am not sure if something is wrong in my side. But I can only see page 12.

Great! Thanks for the explanation. 

Great job! I like it!
I could see the colored version is different from the others.

Thank you!!! I was looking forward to it!

Thank you! I loved it!

You could add the STRESS mechanic from Outpost 5.

Great! Looking forward to it!
A part from the things that are already in this community forum there is nothing that I can think.
I will let you know if something comes to my mind.

Cool! I love this kind of adventures!

(2 edits)

Got it. I couldnt find it in the rules.
But I like this approach. I will implement it in my games.
Thanks!

For the attack action, it says that a player can move closer and attack. This is include for ranged combat? I mean, by the rules,  would a archer be allowed to move away and then shoot?

In addition, I couldn't see in the rules that there is attack of opportunity. However, there are some skills that imply that there is attack of opportunity. 

Is it happen similarly to 5e rules?

Block: You attack with disadvantage and every attack against you is rolled with disadvantage as well.

Press: You don't move and you attack with advantage and every attack against you is rolled with advantage.

Initiative is always important but both Press and Block effects remain until your next turn.

As far as I understood, these are combat manoeuvres that can happen as a combat action or as a result of critical success in a combat action.

Therefore, the check is a Melee or Ranged Combat check.

I would add Heroes of Adventure to this list.

A complete system with 3 books available for free!

(1 edit)

I do have some doubts as well regarding "Moondust, pouch, treat as invisible spell".

How many time it can be used?

I re-uploaded it due to some fonts issues. It seems ok now!

Loved it!
Thanks for creating another amazing game!

You are welcome

I am looking forward to this funnel adventure. 
Funnel mechanic is awesome!

Wow... they are really great!

Nice job!

Thanks for sharing!

I've posted a simple process to convert monsters from OSR systems to HoA.

Hello,
Would it make sense to have a printer friedly version of the books (no images at all)?

I've been playing it solo for awhile! It is really good.
Thanks for it!

Really great! I think this "pbta" approach should be included in the core version as well. really great!
Any thoughts on if a strong hit or a miss with doubles could cause?

Wow... I've just found this tool. It is amazing. I was using in my tablet.

Really great job!

Does it have a Windows installer? or
Do you have plans to have it on Windows Store?

I would like to record my sessions by using it together with some VTTs.