Hi all,
I wanted to introduce you to my WIP platform run-n-jump game I'm trying to make for the Commodore 64 computer in assembly code using Kick Assembler and Visual Studio:Code. It is currently called "miniMIKE" as he has been shrunk down and will run around levels.
I have only started, but have my little character "Mike" running, jumping, falling, and colliding with some blocks at the bottom of the screen . It includes sprite animations which look pretty smooth and just this progress makes me very excited for my first assembly code game on the C64 :)
I'm still not sure of my plans, but as I love ninjas, I think I'm going to also make him be able to run up walls and throw exploding kunai knives :D
You can also follow my progress on Twitter (twitter.com/syntaxerrorsoft) under #miniMIKE #c64 :-)