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Descendants of the Forest v0.5.12

Explore, survive and live through your descendency in a land full of monsters. · By Eropixel

Suggestions Sticky

A topic by ElPresidente created Jul 31, 2023 Views: 2,058 Replies: 44
Viewing posts 1 to 23
(+1)

- Expand weapon selection (by that I mean less class restriction on weapon. A class might have more than 1 valid weapon. Some classes more than others)

- each weapon comes with a special skill/ability/passive? Range might come into play. Longer reach/range weapons meaning you go faster in turn order.

- atm, female party is superior because with males you cannot get kids from monsters. So I would suggest that party members with a penis can impregnate female enemies, and at the end of the battle you can choose to capture them. You could also have it that that is only available i the enemy is defeated trough sex? For every captive your party uses 1 more food/water, until they reach town. The captives are placed in town and later you get their kids.

- fallen angels are really weak as an enemy encounter. Also, instead of random spawn, make it so they will always spawn in a certain area.

- some flowers are REALLY hard to find. I've been playing for ages and still no purple flower, for example.

- Is there a potion/item to REDUCE breasts/dick? The shrooms just make them bigger.

Developer(+1)

1-I may change the class system.

2-Currently no.

3-Sounds interesting.

4-I don't added the Fallen Angels on purpose.

5-The gather items will change place, I just added them randomly because there's few zones.

6-Those potions are sell at the mysterious tent (at east of Resta City) once you finished the first quest (currently).

(+1)

Fallen angels aren't planned? Aren't they the only way to get demon essence ATM (for the witch hut quests)? I have found no other enemy in the game that drops it. There some black cloaked demon in the forest sometimes, but I can't fight those


And to add to suggestions;

new skills:  booty call (targets self, makes user more likely to be attacked by sex attacks)

tease (targets enemy, puts in horny state for X turns)

taunt (targets enemy, enemy will target user for X turns)

Developer(+1)

Weren't but I forgot to remove them (they weren't complete), the demon fluids can be obtained at the west of the forest through a secret passage.

*I revised the Fallen Angels and fixed some bug that were causing.

A way to get a new hairstyle for your character outside of the few ones that you need to breed for, really annoying having to grind and breed characters until you get a female or male that has the hairstyle you wanted

Developer

Yes I will add it.

Developer

Added

Maybe an enemy attack that swaps the gender style of the clothing.

Developer

That will be a bit complicated but I will keep it in mind.

(1 edit)

Are there any plans to add sexual content in regards to oral? if so, will there be certain enemies that might be able to orally inseminate?

Developer

The first question yes, the second question I may add them.

As for me,it`s very grindy crafting some items like imberable leather(get needed medium fish sometimes is very randomly process - you can get 1 or 2 in the day from one spot,or you can loot 0 for 3 or 4 days) or silk from spiders(the same problem like with the fish - from 1 encounte can loot 2 or 3 silks,or kill the entire froest and loot 1 or 2). So I have a suggestion - make some crafts cheaper,or increase drop rate of some items a little. As for medium fish - I have an idea to add fishing pole,that allows you in exchange of ingame time(or food and water also), loot items from the rivers.  What do you think about it?

Developer

I will see.

(+1)

How do you feel about vore/absorption fetishes? will you be adding anything like it?

Developer(+2)

I will see if I can add them.

A simple way to add this is slimes getting extra HP drain or stat boosts/ability unlocks from attacking/sexing up/defeating other slimes.

A more complex way would be for characters to fuse directly, resulting in a new (or temporary) character.
Or as a field summon... the green slimes could summon a motherslime boss onto the field by defeating or sexing up a slime girl.

I still haven't been able to get potions for making dick/breasts smaller. About the only quest I haven't done is flower collection, since I just can't seem to find the required flowers.

Blue herbs are near the lake east of Resta.  Purple herbs are near the entrance to the forest north of Resta or northern part of the forest after the bridge. Red herbs are in the clearing after the mine (east of the abandoned shack), forest maze or dark forest.

I think the required herbs can be random. I'd have to check but I THINK my quest logs mentions different color.

Developer

I write the location of the herbs in the

Mission Help Section

an easier way to store/sell/buy items, its time consuming to click enter 100s of times because you filled your inventory with loot and barely anything else

Developer

I just finished it yesterday.

What class uses the guns?

Developer

In this version none.

more enemy varations- female bandits and fallen angels. Actual wolves?

Developer

Yes I will add them.

Would it be possible to get options for even darker skin tones in the appearance menu? And a way to customize skintone, nose, eyes etc ingame after the first edit party menu when starting a new game?

Developer

Skintone maybe, but the other I'm not sure, but I may change the appearance heritage system.

(+1)

A fertility trait with the possibility of having multiples? Twins, triplets, etc. What would the limit be? Pregnant belly sizes?

Developer

I will keep it in mind.

(+1)

How about an enemy/potion causing a body-swap between two party members? E.g a male and female party member would end up with male mind female body and female mind male body.  :)

Developer (1 edit) (+1)

I already was working on something like that but I need to think wich effects it may cause.

(+1)

What do you think about getting monster races by birthing? For example from 2 slime parents  you get slime child, or from 2 alraune parents you get alraune child? Also, what do you think about skill or item that increase drop rate or amount of dropped items? Because farming some materials(like spider web or angels feather) just for 1 item is kinda grindy(but it`s only my opinion, maybe im just unlucky).

Developer

I could  do it.

Developer

Maybe the child will born corrupted?

Randomly, I get characters that get corrupted (more usually by items) that don't go wild.  They don't get control of their abilities like the potion transformations do, but instead only have attack/guard/item use.

An item that makes a party member more likely to be targeted for sex would be handy. Like if a party member is corrupted, you could toss a pheromone potion at them so it's more likely that they get impregnated by what you're fighting.

Developer

I will add a skill.

Since character have weapon skills, how about tying weapon use to it? If a mage puts points in sword, they can use sword, etc..

Weapon level could be tied to skill level (So sword lvl1 mean you can only use basic sword)

It would be neat if monster were more likely to sex up instead of attack party members that are their monster type.  It would draw out battles you're losing, but that wouldn't exactly be a bad thing for them to get distracted.

…It would also be neat if using abilities left over from purified transformations (without using the potion) turned the character back into that monster type. Like, if you’re summoning Alrune vines as a Human or Elf, you’re going to look rather Alrune like if that’s your go-to attack.

Another suggestion would be simplifying the UI.

An all-attack button would be great. Maybe on the attack/smoke/flee dialog would be nice, especially for that last attack or when you trip over smaller mobs.

A default attack sequence for a party. Once you start getting interesting characters, you want them to do more than just attack.

An option of preferred sex pose for each character. It’s alot of extra clicks, at least to me, especially since they don’t always follow the selection exactly anyhow (I assume it’s the hidden horniness variables).

Since the idea is for characters to have generations, some sort of automation seems reasonable?

Developer

I already added it but I' testing it.

(1 edit)

It would be nice if somewhere in the game or something, there were a list of playable races, so you'd be able to know what races would be able to be offspring and become party members and which would just become humans or whatever, for example, stuff like bats, also kinda interesting that I don't think, at least from what I've seen, that offspring from bats have a higher chance for vampirism or anything.

Developer

I may add ot to the library.