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As for me,it`s very grindy crafting some items like imberable leather(get needed medium fish sometimes is very randomly process - you can get 1 or 2 in the day from one spot,or you can loot 0 for 3 or 4 days) or silk from spiders(the same problem like with the fish - from 1 encounte can loot 2 or 3 silks,or kill the entire froest and loot 1 or 2). So I have a suggestion - make some crafts cheaper,or increase drop rate of some items a little. As for medium fish - I have an idea to add fishing pole,that allows you in exchange of ingame time(or food and water also), loot items from the rivers.  What do you think about it?

I will see.