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Pixel Fx Designer

Design pixelart effects and render them to .png sprite sheets or .gifs · By CodeManu

Comparsion of exported size

A topic by Jonasz O. created Sep 15, 2018 Views: 312 Replies: 3
Viewing posts 1 to 2
(3 edits)

Why one pixel in exported animation have 4x4 px ? 

Gray/white is part of animation, orange dots its one pixel. 

How make animation in oirginal size? Even when i set in Reference image options Scale to 0.25, that dont help

In "custom" tab there is a "scale" sliders that is used for the pixelation that is set to 4x. The default canvas is 400x400 so with a 4 pixelation you get a 100x100 frames animation, All in that animations will have the same pixel ratio.

If you want the original size just set the "scale" to 1.

(2 edits)

Ok i got it. Can you add zoom in next relase? i mean zoom few times in Preview windows and Sprite Render window ?

Zoom is something we have planned already ;)