Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Just Gennady

A topic by Feed 64 created May 31, 2023 Views: 608 Replies: 16
Viewing posts 1 to 16
(2 edits)

Finished almost all of the basic character animations for the demo version of the game. What do you think?
https://feed-64.itch.io/gennady

We'll add more animations closer to the release:

- New types of death

- Berserker transformation

- Firing animations for other blasters

- Additional waiting animations

- More movement animations

Some animations of aliens and traps that can be found in the first biome.

(1 edit)

Finished the main animation cycle of the first boss.

The production cycle is exemplified by the background of the alien factory in the first biome.

(+1)

The character animation is professional level, so smooth, the gun tracking so it shoots consistenly from the same local point in game, very good work!

Some more backgrounds from the game.

Finished the new tiles for the first biome.

(+1)

Really impressive! Looking forward to more updates!

Thanks!

Example of creating one of the game levels in the graphics editor. Next it will be transferred to the game engine.

There will be many death options in the game. And for each you need a separate animation. Death by spikes is one of them.

There are a lot of holes in the game that you'd better not fall into. We wanted such a death to be animated as well.

Almost done with the death animations. Death by acidic goo - check.

Instant death by laser. Or lightning. 

Finished drawing the character death animations.

(+1)

Animation of transformation into a berserker.

(1 edit) (+1)

After a year of development, we've finally put our game on Steam! But only a demo version for now.

Check out the announcement trailer and come play Gennadу