https://zment.itch.io/hexvolver
Henlo everyone! I "recently" (read: 6 months ago) finally decided to make a PoC version of a game idea that had been bouncing around in my head for years. After that short burst, it was on hiatus for a few months, and now I'm back at it, with a 0.2 release which is starting make it be more game than not. As the development is starting to pick up steam again and the game is more and more playable, I thought I'd share it here to get more eyes on it! I'd appreciate all feedback and/or just trying it out and sharing with friends! Thanks everyone!
HEXvolver is a Match-4-or-more-Gems game, played on a hexagonal grid. Gems are moved around by selecting a midpoint gem, and then draggin outwards and rotating all the neighbouring games around that midpoint gem. You'll get a combo multiplier on successive matches without input. When matching 5 gems, you get a Fire gem, that explodes on matching. With 6 or more gems, you get a Lightning gem, that catches all gems in straight lines around all axes when matched. The game is currently playable on WebGL with desktop and has been tested to work with many mobile phones, and eventually targeting Google Play Store.