Hello, befor buying, is this compatible with PVGames characters?
The plugin looks really great btw.
A new scene to create your own characters graphics! · By
Hi there!
I believe the only thing that is not compatible(for now) is diagonal support. For now, my plugin does not allow create diagonal characters.
But, if you look at my sample project (even if you don't have the plugin) and go to the img/generator/ folder, you will see how the plugin uses the image files. Meaning, they are just images. So if you manage to put the PV characters into the RPG Maker pattern (3 frames horizontal and 4 frames vertical):
As long your character has this pattern above, it will work. The size does not matter, you can have any size character you want, as long as it follows this pattern above.
Edit: I changed your topic title just to help anybody else with that same doubt.
Hello! This plugin seems great! Although I do have related questions to this topic, apologies if this is not the right place:
1) Will you consider writing this for RPGMaker MV version?
2) Right now, I am using Yanfly Plugins (Sprite Offset, Item Icons and others) and Galv's Character Frames(currently doing 6 frames) /Animation(idle, walk, run, jump,etc., not doing diagonal movement) /Pixel Movement Plugins for MV. If an MV version of your plugin (as of now) would come to be, will those extra movements and sprites be supported?
Your plugin seems so awesome! I've been looking for a mobile compatible in game character generator for ages. But alas, I have a lot of other paid plugins for MV, which I'd like to keep using. We're all busy, so I'd understand if this is not possible time-wise.
Anyways, thanks for reading this far!
Hi there!
Hey, so sorry. Somehow I miss that message =/
1 - No, will not write an MV version.
2 - If I ever did an MV version, I will rather make sure it supports my plugins for Diagonal Movement and character frames/poses. As per pixel movement, I don't see a reason for it not to work.
So sorry again for taking so long!
Hi there!
The sprite sheet (the image file) can be any size. But all sprite sheets that will be used on the generator must have that same size. In other words, if you have a face piece that is 144x144 and another one that is 160x160, although they can appear on the generator scene, their position can be messed up. The solution would be to raise the size of the 144x144 image to 160x160 or otherwise.
About the frames, I did not test with more than 3 frames yet. So it must follow the default RPG Maker pattern for now. Although it is already compatible with diagonal characters, I still need to make it compatible with more frames in a future update(See the second post on this thread)