Hey itch.io community! ๐
I'm currently orbiting a bit of a challenge. I've been coding for quite some time, but this is my first adventure into creating assets and elements for a game. Let's just say it's leaving me feeling a bit "lost in space." ๐
I'm working on a uni project that's an educational gamified web app designed as a cosmic-themed escape room. Picture this: a top-down pixel art journey that tests your knowledge of the solar system, accessible through web browsers on various devices. The mission is to make it responsive across different platforms, with a base resolution of 1920x1080.
My dilemma? Figuring out the perfect room size for this otherworldly escape room. Each room needs compartments and mini-rooms for challenges, plus some room to spare for those snazzy UI components.
So, I'm beaming out an SOS to all of you talented folks in the itch.io community: any recommendations on what dimensions I should aim for when designing my rooms? My main priority is ensuring that they're suitable for different devices while still providing enough space for some truly cosmic challenges!
Any help or guidance would be out of this world! ๐
Thanks, and happy game designing!