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Porting to GB format - original or not?

A topic by triplefox created Aug 17, 2018 Views: 109 Replies: 1
Viewing posts 1 to 2

I made a PICO-8 game for Ludum Dare and thought that maybe improving it and reworking the assets to fit GB spec would make a good GBJam entry, but it skirts the "original assets" limit. What do you think?

The entire game has to be made exclusively during the duration of the jam