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Freerider Resolution

A topic by HeretiCorp created Jun 24, 2016 Views: 3,115 Replies: 5
Viewing posts 1 to 4

The first time I started FPV Freerider Recharged it for some reason started up on Monitor #4, which happens to be oriented vertically rather than horizontally.

When this happened, it set the resolution to something weird and 4:3 looking, which can't be right because the Freerider logo doesn't even fit.

I can't get it to change to anything else, regardless of what I do. I've deleted the entire Demo folder and used a fresh copy. I removed the Unity Web Player from my machine.

The machine is Windows 7 Enterprise x64 with dual video cards and a USB video out for a total of 5 monitors. Any of the other monitors would have been fine.

Clearly Unity is storing its resolution settings somewhere other than the FPVFreerider_Recharged_Demo_Data folder or it would not have remembered the resolution and window location.

How do I fix this? I really like Freerider but I can't justify buying the full copy unless it actually works on my setup.

Thank you.

(-1)

Launch the executable using the switches -screen-fullscreen 1 -screen-width <horizontal_res> -screen-height <vertical_res>

(2 edits)

This worked for me.  The app was working a week or 2 ago but a Win 10 update messed it up.  The app would start but only in a small window that wouldn't maximize.  The screen resolution was set to1920x1080 so I filled in those values for the command line parameters and it worked full screen.

Also, I found that after running the first time I could take out the added parameters and it still worked full screen.

Of course it works all the time with no problems in Linux :D

Or, as I found out, you can go into the registry and change the Horizontal Res in the Freerider settings. Who knew.

I have tried various fullscreen numbers without success (I had to use this trick to get back fullscreen res after running on goggles) but the only number that makes a dif is 0 which appears split across middle of two screens - am I missing something as wont to have a shortcut the makes it appear on 3 (my goggles when connected) without having to disable screens and move windows around?

Developer

Here you can find an explanation to Unitys command line parameters:

https://docs.unity3d.com/Manual/CommandLineArgumen...

Check towards the bottom of the page at Unity standalone player arguments.

Perhaps you can use the -adapter N argument