Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics

Integration with Klak

A topic by andybak created Aug 11, 2018 Views: 165 Replies: 1
Viewing posts 1 to 2

Hi. I hacked together a simple integration with Keijiro Takahashi's Klak ( ) to allow procedural animation of raymarch inputs.

Grab it from here: 

I also plan to implement a custom timeline clip type for animating the raymarcher - maybe similar to

This is super cool, thanks for sharing!