More questions sorry, I have created some custom modifiers and they take the texture on from the floor texture. is there a way assign a different texture??
Cheers
Simple way to create an old-school First Person Shooter! · By
they take on the texture of whatever block they are placed on.
so place a wall tile where you want the modified thing to be, then place the modifier on that wall tile. it will turn that square block (wall) tile into whatever your custom modifier is
you can do some nifty things with modifiers by using multiple modifiers next to each other modifying different walls. for instance, make a table modifier and place it on a wood wall texture. now make a new modifier that is a small cylinder, and offset the modifier to left 64 units. put that modifier on a wall texture that is directly to the right of the table, and you can make a coffee cup that sits on the table.
and be careful when editing modifiers, atleast in the old builds i experienced lots of crashes. if you are messing around with a modifier in the editor, and that modifier is currently placed in a map that is open in the editor, editor can crash when you save the modifier, or atleast in the old builds.