it looks to me like you have pretty much addressed all the issues i pointed out in your earliest alpha.
here's what else i see that you should correct to follow all the rules:
A) you need to include your credits list on your game's itch.io page description. you already included credits in game on the title screen, which is great.
B) you need to include the actual license of each asset. for instance, your first credited asset:

you credit it appropriately, but didn't include the actual license of the asset, which is part of rule 3. so the fix for that would be (specific to this asset, you would need to get the correct license for each):
Music: Lines of Code
Author: Trevor Lentz
URL: https://opengameart.org/content/lines-of-code
License: CC-BY-SA 3.0
C) other than that, you just need to make a pass through all of your assets - anything else you used that you have not added to your credits yet? if you used any assets from non-OGA sources, you should credit them as well (rule 4). MAKE SURE you don't have any placeholder assets left that were generated with ai or that came from non-open sources (such as stuff ripped from spriters resource, google image search, etc)
for instance, your alien appears to come from https://www.deviantart.com/kaijira/art/Xenomorph-XP-Style-639228182. this is fanart from the Aliens franchise. you need to replace this placeholder alien art with something from a legal source. any other non-open or ripped placeholder assets need to be fixed as well.
thank you for taking the time to try and follow the rules and get your submission up to spec





