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Dreamberry Island

A topic by Luke Parker created Aug 04, 2018 Views: 146 Replies: 6
Viewing posts 1 to 6

'on dreamberry island the players can harvest and breed strange berries that let you explore dreamworlds while sleeping under the trees.'http://famicase.com/18/softs/057.html

I picked this case mainly because I liked the concept around it. It seemed like it would fit a very relaxing kind of game play along with having a lovely aesthetic.

I'm hoping to keep with a similar style to that of the case and I'm hoping to have something relatively polished by the end of this.

Updates will generally be every few days depending on how much time gets put into the game.

Bit of an update right of the bat:

  • First half of the game play mechanics are complete.
    • You can select two berries to breed, which will give a new one.
    • You eat the berry.
    • Then sleep under a tree.


There's not much in the way of actual graphics at the moment because I generally like to work with getting the game play side done first before anything else (I'm a programmer by trade and at heart)

I'm hoping over the next week I can get some progression system in place, along with getting some work started on the dreamscapes.

Things had gotten a bit hectic between this and Ludum Dare 42, so I hadn't really had time to do any updates.

So here I am!!

The main things are I've got core game loop completed and I've made a start on updating the graphics.



Another thing is I've started using Ink Story for the narrative part of the game.

Since I'm pulling in a few of my other works Ink Story makes it easier to import and pace the narratives.

Sounds like this is going to be a quite trippy experience (literally). What are you using to build it?

It's intended to be a bit trippy :D

It's built in Unity and uses the Ink story engine. :)

Been a bit busy with other little bits so I haven't had much time to update or work on Dreamberry Island, but currently I'm up to a point where I'm starting to polish and juice everything. In this case I've added the spawning, idle and picking animations for the berries.

Things have been progressing nicely for Dreamberry Island, most of the island area is now complete with most of the polish done.

Berry Selection particles + new tree layout:

Clouds, leaf particles and new branch details:

The next parts for this well be getting the rest of the berry combinations completed and then moving on to the narrative section, finishing up with some audio and UI.