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[Unpaid] [Unity] [Programmer] Seeking a Partner for Development Progress

A topic by VE Corey created Mar 05, 2023 Views: 261 Replies: 3
Viewing posts 1 to 2
(6 edits)

Short-Term

Hello,

For most practical purposes, I am relatively new to Unity, but I have an idea that won't leave me alone. So, I am looking for a game development partner to help me bring this idea to life. That said, I see this collaborative effort as having a few potential paths...

  • [ Bumbling alongside someone with a similar level of Unity experience to lay the foundation of this project ]
  • [ Assisting someone of equal or greater Unity experience with their project(s) ]
  • [ Splitting workloads between our respective projects to progress both ]

At this time, I'm not terribly worried about having non-trivial art, animations, or models. I plan on prioritizing those elements later on. (However, don't fret! There is a desired art direction, and I can provide samples I've discovered to give potential partners a sense of the game's direction.) 

The short-term skills I'm looking for are...

  • Unity experience or willingness to learn [ As a gauge, if you can spell "Prefab" and "script", you're liable to show me a thing or two ]
  • User Interface (U.I.) experience [ I don't foresee us doing anything novel, but there will be clicking and highlighting ]
  • A mind for game design [ I have strong opinions that are loosely held, and I invite partners that are as flexible as they are focused ]

If you've reached this point, then you have a right to know that I'm envisioning a game in the spirit of Armello with less features. So, the core "foundation" that I mentioned earlier is just the single-player turn-based logic with at least one other A.I. agent. I'll happily go into further detail with my development partner, but Armello is definitely a great place to start.

If you have an inkling of interest in helping me fulfill the short term aspects, then feel free to reach out. We can have a discussion or two, and then start moving things along.

Long-Term

If you require a long-term view and a better sense of my background to convince you, then continue reading.

My background is in S.T.E.M. And, I'm removed from game design on a day-to-day basis, but I would like to try this out and see where it goes. I've spent too much free time thinking about progressing this project instead of just tackling it. I can't draw a straight line with a measuring stick for $1,000. But, I can stitch together some fairly ugly code, kick it a few times, and get it to produce something. Producing the right thing, however, takes many more kicks.

Long-term, the project will need...

  • Game A.I. [ Something I might actually be able to do a few tricks with due to my day-to-day ]
  • Networking [ The final product should allow for multiplayer. And, I bet it's harder than it looks, which is bad because it looks darn hard ]
  • (Long long-term) Online multiplayer via dedicated game servers with potential for cross-platform play
  • Decent-ish art [ Otherwise, it's grey cubes and capsules all day ]
  • Marketability [ After all the suffering and tears, we'll be able to treat ourselves to burgers...with extra cheese ]


Closing comments, the title has tags for Unpaid**, Unity, and Programming. However, that's only true for this moment in time. I plan on this being a highly collaborative effort over time that will do everything it can to reward its contributors. (Because I, VE Corey Giovanna, have a dream!)

** If you are somehow persuaded by a burger without cheese once every 2~3 months, payment of that variety can be negotiated.

TL;DR:
I'm looking for a partner( or partners) to help me create a game in the spirit of Armello that has less gameplay features but places an emphasis on a great "Day 1" gaming experience.

I have been away from game dev for a while but am wanting to get back to it. Im a 3D modeller with unity and Unreal 4 experience, mainly from a level building perspective. I have a project I want to work on at some point but right now I wanting to get back up to scratch with my skills and meeting other awesome devs to work with. I happy to work on something with you. Let me know

Hey R1shworth,

I'm not sure what would be the best for you, but you should be able to find me on Discord [ VEcoreys#2880 ].

If you'd prefer to use something else, let me know, and I'll see what I can do.

Just added you to Discord