Hi everyone! This is my first TTRPG release. I wanted to create a game as free-flowing and chaotic as Fiasco, while really leaning into the hidden role mechanics of games like Werewolf or Town of Salem. This is what I came up with.
https://shemake.itch.io/jackrabbit-parole-rpg
Jackrabbit Parole -- a prison break TTRPG
Organize a prison break while thwarting The Snitch. Can you concoct a viable escape plan while keeping a hidden traitor from reporting to the guards? Jackrabbit Parole is a GM-less, one-shot, low-prep game in the grand tradition of Fiasco. You create a character with a web of relationships, and work together to escape from prison. It includes the following: * A drawing mechanic * Hidden roles * Secrets and machinations * Three unique prison settings to get you started * A guide to creating your own settings Play consists of simultaneous scenes of schmoozing, backstabbing and conspiracy. Whether you are shaking someone down in the showers or drawing bathroom graffiti, no one should really know what's going on until the end. 3+ players |
Right now, I'm looking for people who are able to give this a quick playtest. Jackrabbit Parole is designed to be run as a one-shot -- good for conventions or as a palette cleanser for your home game -- and can be completed in a few hours. I've included three default prisons (like Fiasco playsets) to get you started:
- "The Farm": play as hardened convicts in Louisiana State Penitentiary
- "Lunar Lockdown": a near-future scenario where you serve as test subjects in a lunar base
- "The Demonstone Pit": escape the squalid living conditions and free-roaming cannibals of the Empire's demonstone mines
The game is free right now, so I hope you give it a try! Anyone who can provide me with constructive, actionable feedback will have their names included on the credits page in the future.
Thanks for looking! <3